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need some jumping info???This is a discussion on need some jumping info??? within the Motorcycle Riding Tips forum, part of the Dirt Bike - ATV - Suspension Forums category; i would like to know what kind of jumping techniques for different kind of jump's. such as (kicker's, doubles , ... |
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#1
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| i would like to know what kind of jumping techniques for different kind of jump's. such as (kicker's, doubles , tabletop , step-up , step-down). i would like this info for atv's but if all i can it for is mc that's okay. |
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#2
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#3
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| The type of face of the jump and the lead way (amt of run) to it has more to do with the varying techniques. Moreso than the "type" of jump itself. In other words, with a big jump right out of a turn, whether it be a double, table, or triple, a seat bounce may be the only way itd be doable. Make sense?? But then again I only have a 12inch vertical, what do I know? Id highly recommend Gary Semics' video on jumping. It covers the different types of jumps, positions on the bike and different techniques for each situation. Well worth the money. |
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#4
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| Like Doc said it really depends on the face of the jump and the run you have to it, if there is holes in the jump face before the jump face etc that all requires different techniques. Seat bouncing tight jumps out of corners is kinda advanced and should be tried on small tables before going for a double or something. Basically you sit on the seat to compress your suspension and then at the point of lift off you pull up on the bars and unweight your seat and stand up, it gets you extra lift. |
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#5
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| kinda the same as preloading?? |
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#6
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| I've switched from quads to mortorcycles for the most part. Seat bouncing isn't as effective on a quad as it is a motorcycle, mostly because of the weight difference, though it still does work. On the motocross track I've found motorcycles much easier to jump and correct in the air. On quads a lot of the same rules do apply though.. If it's got a kicker on it you're quad is going to want to endo a bit, so if you want to fly level you'll need to get your weight a bit back and possibly pull up on the bars. The biggest mistake I've seen on jumps is throttle control going up a jump. If you over accelerate your going to fly nose high, if you let up to early on the throttle your're going to endo (most common). Eventually you learn how to use both techniques to correctly land the backside, but to begin with just hold a steady throttle up the ramp until you are in the air. Definitly start with safe jumps, meaning small singles and tabletops. Also, on a quad it's important to find the best lines up the ramp. With a bike you only have to worry about placing one wheel, where with a quad you have to make sure you get the same lift out of both side. This requires that you start slow to find your best line that's going to throw you level (side to side). If one side of your quad hits a kicker bump on the lip and the other doesn't you're in for a scary ride if your going to fast. It's not as easy to level out a 400 lb quad in the air. Once you've mastered landing tabletops corectly you can start into the gap jumps, step-ups, etc.. Start by popping them and landing in the gap (or before the step-up) to get a feel for the lift off of it and how it's going to throw you. Once you feel comfortable with that just remember a few rules. 1- It's generally better to overshot a gap jump than to case it. 2- If you are going to case it, lift the nose and try to match the angle of the landing ramp you're about to case. 3- Get on the throttle on landing, this will help the suspension absorb the impact. That's all I can think of right now.. |
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#7
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| yes that is very helfull i went out riding today at a new track in jefferson city,mo. it was pretty nice they had some decent doubles and tabletop s and rythm section and some whoop's. i did great on the table's and doubles but the big freestlye i tried once and messed up so i forgot that one. do you recommed the clutch brake method or leaning forward on the bike before take-off to help get the front end down?? |
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#8
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I usually just learn the jump and naturally let up the throttle as needed and lean forward or back to shape the landing. I haven't looped out in quite some time, but when I do that I usually just freeze up and hope for the best.. Keep in mind, I'm not great at jumping myself, but I have done it enough that MOST of the time I can finese them pretty well. I used to just blitz the jumps and didn't do any sort of pre-loading. When I pre-load I feel I have a lot more control of the bike/quad in the air. |
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#9
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| I read through all those posts and didnt see one other thing that could help when u have a reallllly big take off ramp im not talking about steep just like long kinda like a up hill then u take off u have to watch those when ur hitting them especially on big gaps ull have the tendencie to stay in the throttle to long on them but u need to let out a lil bit earlyier if not ur front end is gonna be way to high on u if so happens just relax and pull in the cluch tap the back brakes until you get the bike where u want and always remember to breath thats one of the most important things in riding you waste so much energy on jumps when ur scared of em and ur holding ur breath and dont realize it if u can remember to breath and relax ull do alot beter and have more control of u and ur bike instead of being stiff |
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#10
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| so what you're saying is that don't hold the throttle steady pin it about 1/3 of the way up?? it is just a little confusing?? |
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#11
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| ya pretty much but its not always 1/3 of the way up it varies with different take offs |
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#12
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#13
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| I not a good jumper but using the brake, clutch and gas in the air is a must. You need to learn this. No, I don't have it down, but I am getting better. Listen to the guys like motoman,DRGS, these guys know how to jump. |
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#14
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| helll ya man who needs a paragraph with like 5 sentences just make it one ull do fine lol |
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#15
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| quads can be very dangerous too. last time i rode one I ended up in the hospital for 2 days. i had a shattered ankle, 15 stitches in my back, a concusion, and very bad nerve damege in my left leg. and i'm trying to get a racing quad. good luck with ur jumping techniques |
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#16
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| Webster’s Dictionary describes the word “jump” like this. Jump: to spring into the air, to spring free from the ground or other base by the muscular action of feet and legs. Even though Webster did describe jumping without a motorcycle underneath, some of the descriptions do apply. Muscular action of feet and legs certainly pertains to jumping a motorcycle, and also “spring” was mentioned, we’ll just use it a bit different and think of the fork and shock springs. But first we will back up a bit and start with “approach speed”, which is just like it sounds, the speed you approach the obstacle at. If it takes 30 miles per hour approach speed to land the proper distance on the landing ramp, 25 mph will land you short, and 35 mph will take you long. You must also factor in with approach speed how must weight you will push into the pegs, or take off of the pegs at the transition from flat ground to the angled take off ramp. This will come from practice , experience and thus the “feel” to properly judge distances of different jumps. This approach speed usually begins from the exit of a corner or another obstacle. I recommend working on getting your speed up as early as possible so you won’t be late on the take off ramp. If you have extra speed at the ramp, you can scrub speed with body and brakes, and chop the throttle if needed, but always charge, don’t coast up to the obstacles. Line selection will be important on jumps due to hazards on the face of some jumps, i.e.: kickers, rocks, slick surfaces and ruts need to be addressed to make the jump as safe as possible. Also setting up the next section is also important, you don’t have to always take off and land right in the middle of every jump. Just think of the jump as a straight with an obstacle in it, make you line selections accordingly. If there is a kicker, don’t let off the throttle when going through the bump, blip or throttle through to keep the “load’ back on the rear wheel. Letting off here will mean weight transfer to the front wheel and a possible endo. The next thing is a choice of two different techniques, preloading and rebounding (getting height), or minimizing (staying low). If you have a jump that is long enough that it can’t be easily cleared by approach speed alone, you must gain distance by gaining some height. This is achieved by a simple 3 step process. First as you approach the jump ramp, stand up tall over the bike, and before you start to move up the ramp, push your body weight into the footpegs, like on a trampoline or pogo stick. Then as you travel up the ramp, start to stand back up and forward to allow the suspension to come back up or rebound. And finally right as you leave the ramp, bend your knees up to let the bike rebound underneath you which will allow the suspension to “top out” and give you maximum height. To stay low off of a jump that you can easily clear, you will do about the opposite of what was just described to gain height. As you approach the ramp, stay loose in the elbows and knees so when you start to travel up the ramp, the bike will be allowed to “come up under you” so as to not put weight on the pegs. Your timing should be consistent with the length of the take off ramp, quicker movements or absorption for short ramps, and more subtle, slower movements for longer ramps. You should be at the seat with your crotch right at the top of the take off, to help “knock down” the bike so it doesn’t rebound up. You will look kind of “frog like’ as you do this technique. Just concentrate on being soft as you go through the ramp. Once you get your timing down, then you can start to lean the bike over up the ramp to “whip’ the bike, or turn your front wheel to the right or left side to deflect some of the inertia to the side to help stay lower. Lower means faster approach speeds and will allow you to get the wheels back on the ground sooner. Other things to consider are spotting you landings, especially on the larger jumps as you take you runs up to them, you must visualize where the landings are. Also throttle control which will have a direct influence on to attitude of the bike in the air, weather the front wheel is high or low, and proper body position to keep balanced in the air. Make sure you are in the proper gear. If you jump in to low of a gear, the front wheel will tend to drop as you take off. Try one gear higher so you can “float’ over the jump. More distance can also be gained from proper gear selection. Jumping makes allot of people nervous because a mistake can be costly, but if you are tense or nervous, you body will be stiff and tight off the jump, and this is the worst thing you can do. You will not be in sync with the bikes suspension, and the bike will become twitchy, and the more scared you are, the worse you will jump. So think of the jump as fun instead of how dangerous it is. Learn to commit, remember, indecision killed the cat! Your motorcycle was designed to jump, it only does what you put into it, so if you are having a problem, evaluate what you are doing and think about the fundamentals which will allow you to make to corrections. So have fun and be safe, and don’t take jumps for granted! |
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#17
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| well here is the simplest info you will get. just practice. start out on small singles. get that down, you can move up to tabletops, then doubles, then triples. give it just a little more gas than you are comfortable with on the face of the jump.quads especially the 400 and lower class has inferior suspension compared to an mx bike, so landing will be a little less forgiving. the first time i rode a quad i was jumping 10' singles. but once i got a little bit of practice i was floating triples and doubles in perfect rythm. so go out there and jump! take risks, its the only way you will get better. |
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